Friday, September 26, 2014

Visual Effects 2

This month I took visual effects 2. This was much more difficult than VFX1 because we had to step outside of our comfort zone and start using other software (other than Maya 2014) to do different VFX simulations. This class was very much based on doing your own research to figure out how software works and how you can use it to create your effect.

For the first assignment I was using Maya 3D fluid containers to create an effect of a fire. I chose to do the effect of a fire in a metal barrel. I modeled the barrel and wooden planks, then I created a volume particle emitter inside the barrel and emitted the fluid from those particles to create my effect.



The second assignment was an aircraft engine fire of a commercial air-liner. I created this effect in Houdini FX.



For my third assignment I was supposed to do an effect that I have never done before in any of my previous classes. I created the effect of a cannon ball going through a cinder block wall with Maya 2012 DMM plug-in. On top of that I created fluids to act as dust


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